Here’s a guide with all Chibi Robo Zip Lash outfits, how to unlock them and where they are. It also includes additional information on where to finding toys and other secrets and general gameplay information.
Update: 2017-08-29: Miiverse is shutting down November 8th, but all outfits are still obtainable so long as you use this guide. You just can’t perform the original “crowdsourcing” method to piece together the codes yourself, all the codes still work.
Zip Lash All Outfit Codes
Continue reading “Chibi-Robo Zip Lash Guide & Outfit Codes!”
A common reaction to basically any complaint on the internet, but especially in gaming, is “no one cares”. No company is going to change their minds because you complain on twitter, so they say, because after all who cares about one person?
Well, this common knowledge has turned out to be very clearly false. Since just 2013 a myriad of major changes in gaming have occurred due to “internet” outcry. (it’s important to remember that “internet” doesn’t actually make a thing less real, every complaint is from a real, flesh and bone, meat and organ human being.)
Continue reading ““Complaining on the internet” works. #DealWithIt”
If you don’t follow me on Twitter, you might not know I’m a pretty huge Animal Crossing fan. Being able to design my home is pretty much the main driving force behind most of my actions in Animal Crossing, so I was quite excited to see them break out a whole game around designing homes.
Animal Crossing: Happy Home Designer has gotten a lot of “who asked for this” replies from the peanut gallery but I’ve always been pretty excited and I was very relieved to find out that yes, it’s pretty darn fun!
Continue reading “Animal Crossing Happy Home Designer Mini-Review”
Youtube got a brand new Gaming focused UI this week, let’s see how it stacks up against Youtube itself and rival Twitch.
Continue reading “Youtube Gaming Review”
Backwards compatibility has had a weird history. The PS2 is probably the first “major” device to offer it, mostly being a thing sported by minor revisions of specific PC/console gaming systems like the PC Engine (and generally PC games have BC though each Windows version jump is a bit of a question mark).
Since Backwards Compatibility never really became a 100% expected feature of consoles, a lot of “no one even uses that” talk came out when it was announced the PS4 and Xbox One would completely lack any form of Backwards Compatibility–and in Sony/MS’s defense, the architecture mismatch is a pretty big deal so it’s not quite a minor deal. Continue reading “Backwards compatibility in the digital age”
I encountered the following statement regarding Everybody’s Gone To The Rapture:
“Totally see myself rating this a 6 out of 10 for the site. I’m just completely bored with the mechanics in this game.”
If you’re unfamiliar, Rapture is a “walking simulator”, the only “mechanics” are move, look, a very slow run button and an “interact” button (actually, every button interacts). It’s not my intent to explain the appeal of walking sim games here, but suffice it to say if you were looking into this game hoping for Deep Mechanics you have absolutely no idea what this type of game is. Continue reading “Niche games and useless reviews”
Submerged is an unusual game and it’s mostly focused on enjoying the exploration. Do NOT rush your first playthrough, and do not play just hunting down the collectables with a list. Play at your leisure, but do look out for things. Basically, do NOT use this guide, until you’re done playing and want to mop up collectables or you really do need it. Continue reading “Submerged Walkthrough”
Finding a guide for Hyperdimension Neptunia is an oddly difficult task! So here I’ve assembled a list of guides to help you progress, grind or trophy hunt in each game.
Know something I don’t? Leave a comment below if you find something else to add (links are okay). You can also reach me on Twitter or email contact at sirtaptap dot com.
Continue reading “Hyperdimension Neptunia MegaGuide”
Omega Quintet: I am the alpha and the *ω*
Editor’s note: I’ll be comparing this game to Hyperdimension Neptunia a lot. Both are silly JRPGs by Compile Heart, so if you’re interested in one you’re probably interested in the other, but more importantly Omega Quintet is also based on a moderately modified Neptunia engine.
Editor’s second note: I do not actually have an editor.
All in all, Omega Quintet is pretty much what you expect for better or worse. Fairly low budget, the story is focused on humor rather than complexity or intrigue, graphics aren’t impressive, but the one thing that really stands out is the gameplay, specifically the combat.
Continue reading “Omega Quintet Review”