Tap Tap Fish AbyssRium Striped Marlin Guide

More than any other fish the Striped Marlin in Tap Tap Fish: Abyssrium has driven fans (and by extension, me) insane. So I decided hey, just make a single, extremely direct post to gather all the information into one place.

The biggest thing to remember about the Striped Marlin is that it is simply extremely rare and has a very long time between possible chances. There really aren’t many relevant tricks and there’s no secret to it. This page mostly serves to debunk various myths and reassure the correct method, but I have every single bit of relevant info I’ve found no matter how small.

Scouring dozens of comments and posts, this is what I’ve come up with. If you have a tip to share or a rumor to debunk please feel free to comment below, email me, or contact me however you feel most comfortable.

Striped Marlin photo from TapTap Fish AbyssRium
The elusive beasts in all their majesty

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Potion Maker Guide

Last updated on May 22nd, 2017 at 11:34 am

Potion Maker is a hard game to describe, something like a very simple Item Shop management game mixed with a Clicker game but without the Idle aspect. Potion Maker is available for iOS and Android. Here you’ll find info on how to make the most of what Potion Maker gives you, unlock the unlockables, and perform the best you can in the time-limited Events.

Work in Progress.

Updates

Guide Updates
Game Updates

2017-05-15: Pushcat Runaway event!

Events

Potion Maker has Events that happen about twice a month and have special Requests, as well as unique conditions to earn up to two special outfits for one of the characters.

Generally events cycle so there’s one event for Pio outfits then one for Tia outfits. The Event Requests can be completed with either character and should be considered a very high priority as they unlock extremely good rewards, such as tons of Likeability and event-exclusive fairies. Try to take on every request you possibly can.

Current Event – Pushcat Runaway!

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Birdstopia – Idle Bird Clicker Guide

Last updated on May 11th, 2017 at 09:44 am

Birdstopia – Idle Bird Clicker, as they call it, is a clone of TapTap Fish/AbyssRium (to a rather severe extent). It’s a mobile clicking game focused on ornithology (that’s the study of birds, or the technical term; birbs) with a nice flat design style. It’s out now for iOS and Android.

Since I did a guide for AbyssRium and this game copied about 70% of it’s gameplay directly from Abyssrium I thought I’d make a guide for it in case AbyssRium fans take a liking to it.

As a mini review it certainly won’t blow you away as it’s clone-status is pretty visible, but it’s a nice change of pace if your idle game of choice has slowed down and you want that feeling of a fresh game with reasonable progress again. The bird theme is certainly a plus.

Work in Progress

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Hyperdimension Neptunia Series Release Date Calendar

Last updated on May 10th, 2017 at 09:39 am

Have you ever hoped someone composed a nice table of all Hyperdimension Neptunia games and their release dates across all platforms and regions? I certainly hope so, because you’ve found exactly that and will have to deal with it either way.

Note: The United States (US) and Japanese (JP) release dates will be used as generic “Western” and “Eastern” dates respectively, their exact release in all sub-regions like Asia, EU, AU may vary by a few days. PC releases are listed as World Wide (WW) even though technically they have different (or no) release date in Japanese, oddly enough.

This guide is for release dates only, try this post if you want help understanding the Neptunia Timeline/Canon, and if you want help understanding what kind of game each is/which you should buy for what reason, I have a guide for that coming up soon.

Main Title Release Dates

The Platform column links to where to buy that game for that platform.

Title Platform Release Date
Hyperdimension Neptunia PS3 JP: 2010-08-19
US: 2011-02-15
Hyperdimension Neptunia Mk2 PS3 JP: 2011-08-18
US: 2012-02-28
Hyperdimension Neptunia Victory PS3 JP: 2012-08-30
US: 2013-03-21
MegaDimension Neptunia VII PS4 JP: 2015-04-23
US: 2016-02-02
PC WW: 2016-07-05
Cyberdimension Neptunia:
Four Goddesses Online
PS4 JP: 2017-02-09
US: Winter 2017
PC WW: Winter 2017

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Fan Art: The Biggest Question in Night in the Woods

From Rad again! This one’s based off a funny moment from my Night in the Woods Let’s Play, where I have a brief existential crisis every time a Person Cat and a Cat Cat are on screen at the same time.

I love the visual of Mae carrying me around as I make all my stupid comments and generally interrupt her life.

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Comparing Review Key Distribution Sites for Youtubers

Last updated on May 8th, 2017 at 09:57 am

So you’re a Youtuber, or maybe a Streamer. Maybe you have a website. Or maybe you’re whatever the hell we call a ‘Content Creator’. And if you’re one of those game-talker-abouter-things, whatever you choose to call them, you’re probably going to want review access to games. Steam keys, PSN codes, itch.io download links, whatever works.

Corrections: 2017-04-07 – It turns out Terminals does now have the coverage-checking feature I initially found it lacking.

Fortunately in the last couple years, a number of services have popped up to make this easier than manually dredging through the internet looking for contact details, searching PR databases, and waiting breathlessly for replies (please breathe; email is not a consistent delivery mechanism).

The main ones that I have found and use are Keymailer, Terminals.io, and Distribute(), and here I’m going to explain and compare all of them. Note I’m talking explicitly from the content creator side of things here, I don’t have the developer-side experience to comment significantly on the other side of things.

As a note, all services mentioned in this article are in Alpha/Beta. This whole developer <-> content creator thing is so new that even the world “content creator” is controversial at best, and more importantly all of these sites (and all of the developers, and all of the PR people, and all of us content creators) are still working out the kinks here.

All these services have had multiple issues I’ve watched get fixed over the last year, and all of them still have some growing to do. Most started out only supporting Steam keys but now all include the most popular consoles, for example. But are they worth using? Let’s find out.

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Style Guidelines for SirTapTap.com

Last updated on May 8th, 2017 at 11:44 am

Wasn’t really planning on this since until this week this was explicitly a one-person-site (and it still is >90% of the time), but it was suggested I have style guidelines if I’m going to have guest writers and it’ll help me to solidify my own intents, tone, and habits.

Pitches

I don’t usually have guest writers on, but they are welcome if they’re topical. This site covers indie titles, game design, game guides, and specifically the Hyperdimension Neptunia franchise (due to the lack of a nice, high quality home for fans online). Email contact@sirtaptap.com if you’re interested in writing.

Updates

These are usually used for guides, but I like to have an Updates section at the very top, after the intro but before the Read Mode block, inside an Expand block like the following. A header 2 should be used for guides so it’s easy to find and check the latest updates. If it’s a more minor change feel free to call it “corrections” instead and use a Header 5 instead of a Header 2.

“Read More” Block

The Read More block should be present in any post longer than a page as presented on a 1080p screen, or roughly three or so paragraphs or two images.

The More block keeps long articles from crowding the front page and their exact positioning is a soft science; try to make it very clear what the reader is getting beyond the More block and why they should be interested to continue past it.

Content warnings (including for spoilers, partial/full nudity, disturbing content etc) should always be placed before the More block.

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