I recently played Rain World on stream, and as anyone who tuned in would know, I don’t hate the game but it has far more problems than I was expecting. A core issue of the game is…there is no core issue; it’s a big messy tangle of small issues that wouldn’t even be problems if not tied to other small issues, and they all bundle up into a big ball of frustration.
This isn’t quite a review so much as a critique on how to make a much more approachable game. I’ve only played about 4 hours, but it’s flaws are so readily apparent (and so well agreed on) I don’t feel that’s a problem. If you haven’t played the game, Destructoid has a good run down on the issues in it’s review.
So let’s go over the individual problems that add up to a greater, incredibly frustrating hole. Note pretty much all of these are fairly innocuous alone and I’m not calling any of them inherently bad design; instead I’ll go over how each interacts negatively with other factors to result in more frustration than funstration, a word I just made up and must now swear to never use again.
Today (March 26th) OneShot was updated with a new bonus chapter! It’s generally called the “solstice” update. Here’s the info you need to start exploring it.
From the wording I’m not certain if you absolutely have to beat the game “normally” to unlock this chapter, but I would strongly recommend that you do so and stop reading this guide due to potential spoilers.
I’ll keep spoilers to an absolute minimum and will tag them as so, but I’ll assume you’ve beaten the game at least once to be attempting this.
This was going to be a more complete guide, but for now I stopped with Trophies. I was planning on adding animal locations and robot strategies soon, though I haven’t decided on making separate small guides or a single large one with all the info shoved in one. If there’s specific information you’d like to see added (or if you have anything to contribute), feel free to leave a comment or contact me.
Important to note: nothing trophy-wise is missable whatsoever. You can complete the game any way you like then go back and get all trophies, no matter how you happen to play. There are a few choices that do matter story-wise and a couple missable quests with Nil, but none of them count toward trophies.
If you want to avoid spoilers, you can just totally ignore this section and come back after beating the game or when you’re stuck.
Keeping up with my new videos can be a bit hard (and Youtube’s wonky subscription modules hardly helps), so I thought I’d start posting a weekly roundup of the past week’s new videos.
Night in the Woods
Night in the Woods (playlist) is a narrative/adventure game about coming home and finding your life just isn’t working out like you though it would. I really loved this one and I can’t wait for the series to finish! The first 6 episodes are out as of today.
This is a guide for English importers of the Japanese release of Four Goddess Online: Cyber Dimension Neptune of the Hyperdimension Neptunia series.
This guide’s a major work in progress as I’m still playing myself. If you have any questions or info to contribute, please leave a comment, send an email or whatever. While I’m working on it, you can use this Japanese Wiki to help as well.
2017-2-27: I’ve beaten the game and added more trophy and multiplayer info.
2017-2-20: More menu translations including item translations and AI orders. Thanks to Azure Valkyrie for the item/gem translations!
2017-2-19: Published first revision. Major trophies, game flow and some menu translations. Quest rank 4 and 5 walkthrough
Potion of protection now costs 15000 in If/Compa’s store and the effect “resurrects entire party when used” is added to the previous one (heal all ailments and heals 30% HP for the party)
Better AI, AIs nowheal correctly and Blanc finally does her job!
Some bugs fixed (apparently infinite jump is patched)
Release date: February 9, 2017
PS4 Pro support: Not that I can tell
Genre: Action RPG
Specs: 1080p/60FPS with occasional frame dips
Where to buy: Amazon.co.jp can ship internationally and can be used in English with USD/local currency
A Normal Lost Phone is a short narrative game by Accidental Queens. I found online guides lacking, so I put together a quick, superior one for others.
Most progression gates in the game require finding out a password. I give a vague hint and a spoiler-block with the exact solution for each. Try to figure out as much as you can on your own, it makes it more fun and reveals the story as it was intended.
A fairly large update was just released for the game, obsoleting a lot of info (and glitches) I planned to post here. I’m still adding all I know, but feel free to let me know what I’m missing. For now this is majorly incomplete and I know, but I’d like to start helping sooner rather than later.
Edit: Abyssrium (a much better game) updated, and this update doesn’t actually work right. If anyone sends in tips I’ll gladly add info, but otherwise work on this guide is on hiatus until the game sucks less.
2017-01-11: Skeleton of guide. Waited too long to publish this so here goes.
Another Pokemon Sun/Moon global mission is upon us! I’ve gathered together a set of QR codes to let you Island Scan as fast as possible (mostly because these weren’t in one place and I’d rather only have one bookmark).
Before you start note you have to talk to the Hula Lady inside the festival Plaza next to the PC to activate the mission for yourself! I don’t know if your scans will count if you don’t register like this! Also be sure to go online (GTS, wondertrade, link trade) once in a while to “game sync” your progress. Since this is a Nintendo product, naturally none of that happens automatically.
The QR Codes
For those of us who know what we’re doing, here’s a set of 5 QR codes you can scan to most quickly get your island scans. After you get 100 points and do an island scan you can scan these again, so you only need to scan these 5 codes if you only want to island scan. You can’t stock more than 100 scan points, so scan immediately after hitting 100.
These should all still work even after the event just to get island scans. If you don’t know what an Island Scan is, see the next section.
When I started this site I didn’t plan on bringing other writers on board, but plans always change. So today I’m announcing two changes.
First, this site will be somewhat of a home for Neptunia information, as I’ve found it frustratingly difficult to scrape together information on what’s a fairly popular series (for it’s budget/pedigree). These stories will be collected under a new top level menu item for Neptunia. I’ll keep making import guides and covering the release of new games in Japanese, as well as guides once (or before!) the English version hits western shores.
Second, welcome aboard guest writer Sik, who will be assisting in writing about Neptunia!