Trillion God of Destruction First Impressions Review

I received a review copy of Trillion: God of Destruction and, while I haven’t quite beaten it in time for launch (and I don’t feel comfortable reviewing a game I haven’t beaten) I have enjoyed my time with it and I’ll give my impressions so far here.

I’ll follow up once I’ve completed the game to fill in my complete thoughts.

Update- 2016-23-05:

For now I’ve put this game on hold. Most of the impressions below still hold true, but I must note the game gets quite slow and repetitive. The game’s harem roots show far stronger in basically every character’s story other than Gluttony’s story, who I happened to pick first. All in all it’s a game with some really good ideas and good writing here and there, but it bogs itself down too hard with Harem tropes and a Raising Sim mechanic that is far too slow.

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Let’s Plays didn’t kill “That Dragon, Cancer”

Long story short, the dev of That Dragon, Cancer posted an emotional and controversial post about how Let’s Plays may have affected the game.

The general conclusion of the piece is that Let’s Plays did extreme harm to the game, and there’s a rather emotional backlash towards them.

I’m not entirely happy to write this piece, as I really do wish games like That Dragon, Cancer were commercially viable (or at least, a viable way to live and keep making games), I constantly show Alt Games and all sorts of experimental, noncommercial or generally out-there games on my channel, twitter and website. I love games like this, I want them to thrive.

However. There’s a great deal of problems with this piece that I can’t let go unaddressed. The conclusion that Let’s Plays are harmful, even for a specific type of game, is exactly the conclusion a lot of powerful players in the gaming industry love to latch onto and predictably this story has been making the rounds to show how awful, greedy, and draining these so called “Let’s Plays” are.

So let’s run through the various problems with the points made in this piece.

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How to import Japanese Estival Versus saves to the Localization

If you’re like me and imported the Japanese release of Senran Kagura Estival Versus AND bought the localized release, you might have been disappointed your old save file didn’t work in the English release. Well, it turns out you CAN import that save data, we just need to use the cross save feature! Here’s a quick step by step guide, this should only take a minute.

Note that you still need to have the Japanese copy of the game to do this with, your save file alone can’t be imported, we need to use the Cross Save functionality ingame to export and import.

Also since this is cross save, you can import a Japanese Vita version’s save data into the US PS4 release or whatever you like.

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Senran Kagura Estival Versus Review in Progress

Senran Kagura Estival Versus releases today on PS4 and PS Vita, and while I didn’t quite (nearly) get enough time to finish it in time for release, I have beaten the Japanese release and have some strong opinions on the game.

So I thought I would present an interim “what I think/what to know” review in progress before I finish up the real ordeal, for anyone looking to decide day one. Instead of worrying about a nice format I decided to just lay out all the relevant its and bits for anyone on the edge of making a buying decision.

You can also check out my my Import Review for Estival Versus for my impressions of the Japanese release.

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Free Points: Nested

I’ve been meaning to get into the rhythm of writing regularly (for this site and in general), so I’d like to introduce a new weekly(?) series of free game spotlights: Free Points.

Free Points is a series of weekly free game recommendations. The games may range from the most surreal of Alt Games to the most traditional of platformers; the only requirements for a Free Points game is that they’re free (real free, not free to play!) and very much worth your time.

Nested

Nested by Orteil (who happens to have made Cookie Clicker) is a free browser game about exploring nested elements. You start with a “universe” and you can dig all the way down to individual planets, animals, atoms…

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The State of Youtube Red (For a Medium Sized Channel)

I’ve been interested in Youtube Red since it’s announcement, and stayed somewhat optimistic when everyone wanted to hate it. Now it’s been out a few months, and more importantly, Youtube Red analytics have been added. With these tools a pretty clear picture can be painted: Youtube Red is a great potential source for income that, at present, is used much too rarely to be of notable real-world value to creators.

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The Legend of Dark Witch 2 Guide

This is a guide for The Legend of Dark Witch 2, a sequel that improves on the original in every way and addresses it’s flaws handily. You’ll find the locations of Pura Syega, how to use shop items effectively, how to beat Playing Level challenges are more! You can find the game on the 3DS eShop or on Steam for PC.

If you have any questions or info to give, as always you may leave them in the Comments section below and I’ll get to it ASAP.

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Megadimension Neptunia Victory II Guide

Here you’ll find a mini-walkthrough of important events, True Ending requirements, trophy info and more! If this guide helps, you can consider contributing to my Patreon fan-funding campaign, as I make all my guides and articles for free.

As always any questions or new tips are welcome, and generally best left in the Comments section below.

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New Icons commissioned (from Christopher Jacobs)

Saw a commission post float by on Twitter and decided to snag up a couple more icons for use on thumbnails/etc, this time from @ChrsArtwork (Deviant Art here). Including my first art of Parker!

From now on I’ll be tossing up a quick post whenever I get commissioned or fan art to share.

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