Super Zangyura trophy guide

Super Zangyura Trophy & Unlocks Guide

Super Zangyura is out on PS4/Vita/PS5 in English now! I couldn’t find a good trophy guide so…I made one! Here are all the trophy descriptions, unlocks, and tricks you should need to get that platinum trophy!

Super Zangyura Controls

Most of the controls work as simply as described, though I highly recommend changing the default Attack and Jump commands to be on Square and X instead of the default. I like X to jump and Square to attack.

Secret techniques:

Jump while charging an attack to fall slower. Essential to reach certain items, especially in Hard.

Jump after being hit to do a mid-air hop, is essential to escape some constant-hit traps or save yourself from a bad fall.

Sometimes the Charge Attack will be required to break walls for secrets or even to proceed. If stuck, hit everything. Sometimes a normal attack and charged attack have different results.

Attack while moving forward to attack just a bit farther.

Attacking while crouching can help hit certain objects, usually through small gaps.

Charging an attack also blocks projectiles from above, even the “laser” from Rooks, essential in some areas.

The Dash can seem useless to a casual player, but it’s essential at some points to cross gaps. In higher difficulties, you’ll need to be very familiar with exactly how far you will dash. Also, it’s faster than walking so good for speed runs.

Super Zangyura Trophies (Epics)

Each Trophy is listed in the Epics menu, giving a vauge hint before being unlocked and the actual description after unlocking. The PSN Trophy lists the hint, not the real solution. Most will be obtained simply by beating Super Zangyura once and completing the Mythics in Time Trials.

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Submerged Game Guide

Submerged logo

General

Submerged is an unusual game and it’s mostly focused on enjoying the exploration. Do NOT rush your first playthrough, and do not play just hunting down the collectables with a list. Play at your leisure, but do look out for things. Basically, do NOT use this guide, until you’re done playing and want to mop up collectables or you really do need it.Read More »Submerged Game Guide

Hyperdimension Neptunia MegaGuide

Hyperdimension Neptunia Logo

Finding a guide for Hyperdimension Neptunia is an oddly difficult task! So here I’ve assembled a list of guides to help you progress, grind or trophy hunt in each game.

Know something I don’t? Leave a comment below if you find something else to add (links are okay). You can also reach me on Twitter or email contact at sirtaptap dot com.

Updates

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Omega Quintet Review

Omega Quintet logo
Omega Quintet: I am the alpha and the  *ω*

Editor’s note: I’ll be comparing this game to Hyperdimension Neptunia a lot. Both are silly JRPGs by Compile Heart, so if you’re interested in one you’re probably interested in the other, but more importantly Omega Quintet is also based on a moderately modified Neptunia engine.

Editor’s second note: I do not actually have an editor.

All in all, Omega Quintet is pretty much what you expect for better or worse. Fairly low budget, the story is focused on humor rather than complexity or intrigue, graphics aren’t impressive, but the one thing that really stands out is the gameplay, specifically the combat.
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Senran Kagura Estival Versus Import Review

The logo of Senran Kagura Estival Versus

I wouldn’t normally import a game almost certain to get localized, but I went and made an exception here as I had to have the chibi figures the game comes with. So I thought I’d make a review, note I’m reviewing this as someone who can’t read, write or understand a lick of Japanese.

If you’re unfamiliar with Senran Kagura, there may be evil sinful M rated boobies in the following digital pages, so kindly flee in horror if that is a problem.

All of this review is written from the perspective of the PS4 version of Senran Kagura Estival Versus and assumes you’ve played Shinovi Versus (it’s basically required playing first). I can’t say much about the vita version–it’s still in it’s wrapping and will probably remain that way. I have heard the Vita version has assorted minor problems, framerate dips, 30 FPS to start with, some bugs not present in the PS4 version (at least, I never saw them), and I assume the load times are far higher–they range from instant to ~5 seconds to load a cutscene/level on PS4.

Update

The game has received a lot of patches adding a lot of extra missions, 10 DLC characters (3 are free) and a new cooperative multiplayer mode of some sort. The game has even more content than when I wrote this post, but nothing below is particularly invalided by the updates. I’ll make a separate post when I review the US version, which should ship with all the new content I believe.

Also, the game’s now available for order in the US (affiliate link). Note that there’s only one physical version, and the digital copies will be $10 cheaper and come without the physical art book/OST of course.

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Axiom Verge Guide, Maps, & Walkthrough

Sir TapTap's Axiom Verge Guide

This guide includes a full, spoiler free walkthrough for Axiom Verge for PS4, PS Vita, PC, Nintendo Switch, Wii U, Xbox One, all the things really. It includes maps to help you 100% the game, and assorted tips to help you through the game including item descriptions and special “cheat” passcodes.

As always if you have any questions or comments, please leave them in the comments section at the bottom! I read all my comments and update all my guides regardless of age if new info comes in.

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Axiom Verge Review

Axiom Verge's logo.

Platforms: PS4 (March 31st), PC and Vita versions coming in the months after.

A review copy of this game was provided free of charge by the developer and played on PS4. This review will be spoiler free, showing only images of things already “spoiled” by official sources. I strongly recommend avoiding spoilers. For players who have already played, I will be putting out a spoilerific guide on launch day.

It’s an unfortunately common reaction to look at the first screens of Axiom Verge and think, “yeah, that’s a Metroid clone”. But while the inspiration is quite heavy and quite shamelessly apparent, it’s a big mistake to dismiss Axiom Verge as a mere clone. Digging under the surface, Axiom Verge does it’s Metroid roots proud emerging with it’s own identity and simply of the finest Metroidvania games there is. Yes, I’m including Super and SoTN in that.

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