Have you ever hoped someone composed a nice table of all Hyperdimension Neptunia games and their release dates across all platforms and regions? I certainly hope so, because you’ve found exactly that and will have to deal with it either way.
Note: The United States (US) and Japanese (JP) release dates will be used as generic “Western” and “Eastern” dates respectively, their exact release in all sub-regions like Asia, EU, AU may vary by a few days. PC releases are listed as World Wide (WW) even though technically they have different (or no) release date in Japanese, oddly enough.
Style has a big impact on a game’s tone and perception, and one of the strongest ways a game can create that sense of style is with it’s own font. Hyperdimension Neptunia has a unique, in-universe font we’ll just call the Gamindustri Font (keep reading for a download link too!).
The font was prominently featured in the first Neptunia game and its promotional works:
This is a guide for English importers of the Japanese release of Four Goddess Online: Cyber Dimension Neptune of the Hyperdimension Neptunia series.
This guide’s a major work in progress as I’m still playing myself. If you have any questions or info to contribute, please leave a comment, send an email or whatever. While I’m working on it, you can use this Japanese Wiki to help as well.
2017-2-27: I’ve beaten the game and added more trophy and multiplayer info.
2017-2-20: More menu translations including item translations and AI orders. Thanks to Azure Valkyrie for the item/gem translations!
2017-2-19: Published first revision. Major trophies, game flow and some menu translations. Quest rank 4 and 5 walkthrough
Welcome to the second article about Neptunia localization. In our first article we discussed about how character names have been localized and the rationale behind the changes (or lack thereof). This time we’re going to talk about different terms that have been used through the series.
In Japan the Neptunia series is just called Neptune. When NISA localized it, they were worried about potential trademark issues (this was around the time companies were being sued over the word Edge), and so the word was changed slightly into a non-existent word. Continue reading “Localized Terms in Hyperdimension Neptunia”
Of all the issues discussed in localizations, characters’ names are often the most contentious issue. Hyperdimension Neptunia has had just about every possible different style of name change across its history: different name but same meaning, direct romanization, and even completely made up replacements.
An aspect of localization that’s often hard to grasp is that sometimes wording has to change for the meaning to stay the same, but sometimes things are changed for other reasons (or worse, no reason).
Probably the most well known of the name changes. Her Japanese name is taken from a DS flashcart sold in Japan called Majikon. Her English name is taken from the R4 flashcart (which is essentially its Western counterpart), and also happens to fit more in line with the French-style naming.
When I started this site I didn’t plan on bringing other writers on board, but plans always change. So today I’m announcing two changes.
First, this site will be somewhat of a home for Neptunia information, as I’ve found it frustratingly difficult to scrape together information on what’s a fairly popular series (for it’s budget/pedigree). These stories will be collected under a new top level menu item for Neptunia. I’ll keep making import guides and covering the release of new games in Japanese, as well as guides once (or before!) the English version hits western shores.
Second, welcome aboard guest writer Sik, who will be assisting in writing about Neptunia!
So Neptunia Re;Birth 1 has a pretty disastrously hard boss fight: Black Heart, and it’s right at the start of the game. If you’re here, you might have ragequit because of it. I come bearing the following good news:
Re;Birth 1 is the only game in the series this unreasonable
There’s only 2 fights like this, both at the start of the game
A half hour+ of grinding is really all that’s needed to make this quite easy, it’s mostly a level mismatch
I have a PC save file to help you get past it without spoiling the rest of the game!
Download this save file (created by @badp) and you’ll be level 15 and just before the Black Heart fight. It copies to save slot 19 so it shouldn’t erase any of your saves. Copy it to “Documents\My Games\Idea Factory International, Inc\Hyperdimension Neptunia Re;Birth1”, on modern Windows systems pasting that into Windows Explorer’s bar will take you right there. Failing that, navigate to your My Documents folder and continue down.
No DLC was used in making the save so it’s maximally compatible, but you’ll have to re-obtain Peashy/Plutia and grind them a tiny bit if you bought the DLC (not a big deal at all since all characters get XP not just the party). Should be fairly easy but read the strategy below if you’re still new to the series/having issues.
Unfortunately due to trophies I do not believe such a method is possible on PS Vita so you’ll have to grind a bit yourself and follow below.
Work in progress! See my Import Guide below or try Google Translate on this Japanese Wiki if you find something missing for now. Feel free to leave any questions or comments and I’ll update, but otherwise it might be a while before I flesh anything out more.
Welcome to SuperDimension Neptune vs Sega Hard Girls!
Yes, this game has missable Medals and Baseballs required for trophies. It’s not a big deal unless you’re aware of it, but be mindful. Specifically Panique Cave and floors 1 and 2 of Toyopolis need to be re-explored after certain events (adding the bridge in Megadrive Panique Cave and adding floors to Toyopolis).
Other than these, and the fact that a New Game Plus is required to perform certain actions (including the Delphinus trophy) this game is extremely light on missable content and very stress free!
Is it Good?
I’ll have a full review coming on this site soon. But it’s the best side game so far (almost as good as a Rebirth series game I would say), though it has some flaws. I’d recommend it for any fans of Neptunia or big fans of Sega Hard Girls for sure.
Hyperdimension Neptunia can be a confusing series to try to keep up with for new players; it’s actually pretty simple, but the titles are definitely weird for sure. So here’s two explanations, one short that tells you all you need to know, and one long that tells you probably way more than you need to know.
Basically we have three mainline games which have a PS3 release and a Vita/PC Remake, a fourth mainline game with a single PS4/PC release, and a bunch of Vita/PC side games with no bearing in canon. The remakes are functionally equivalent to the main games in terms of the canon story, so don’t worry about “which” canon.