Super Zangyura Trophy & Unlocks Guide

Super Zangyura is out on PS4/Vita/PS5 in English now! I couldn’t find a good trophy guide so…I made one! Here are all the trophy descriptions, unlocks, and tricks you should need to get that platinum trophy!

Super Zangyura Controls

Most of the controls work as simply as described, though I highly recommend changing the default Attack and Jump commands to be on Square and X instead of the default. I like X to jump and Square to attack.

Secret techniques:

Jump while charging an attack to fall slower. Essential to reach certain items, especially in Hard.

Jump after being hit to do a mid-air hop, is essential to escape some constant-hit traps or save yourself from a bad fall.

Sometimes the Charge Attack will be required to break walls for secrets or even to proceed. If stuck, hit everything. Sometimes a normal attack and charged attack have different results.

Attack while moving forward to attack just a bit farther.

Attacking while crouching can help hit certain objects, usually through small gaps.

Charging an attack also blocks projectiles from above, even the “laser” from Rooks, essential in some areas.

The Dash can seem useless to a casual player, but it’s essential at some points to cross gaps. In higher difficulties, you’ll need to be very familiar with exactly how far you will dash. Also, it’s faster than walking so good for speed runs.

Super Zangyura Trophies (Epics)

Each Trophy is listed in the Epics menu, giving a vauge hint before being unlocked and the actual description after unlocking. The PSN Trophy lists the hint, not the real solution. Most will be obtained simply by beating Super Zangyura once and completing the Mythics in Time Trials.

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Yume Nikki -Dream Diary- Guide

Yume Nikki Dream Diary is here, now with a Version 2.0 update that brings it closer to what most of us expected! Here I’ve documented a walkthrough of (most) of what you need to do, what effects do, the endings, and other information. This guide was written with the PC Version, but it should be accurate for everything in the Switch version too.

Feel free to comment to ask any questions or share info! I’ve provided links to some key terms in the Yume Nikki Wiki, feel free to get lost in the wiki as well, it’s quite enjoyable. I’m trying to link all the references to the original game, as they’re a rather significant amount of the enjoyment to be had in the game, so point out any I’ve missed as well!

For purpose of clarity, the full name Yume Nikki Dream Diary will be used when referring to this game, and Yume Nikki alone will be used to refer to the original game by Kikiyama.

Game Info

Title: Yume Nikki -Dream Diary-
Platform: PC (Steam), Nintendo Switch
Languages: English, Japanese, French,Italian, German, Spanish, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese
Release date: 2018-02-23
Developer: Kadokawa Corporation
Price: $20
Length: About 4 hours
Genre: Horror/Exploration
Filesize: 3GB

Updates

Version 2.0

As a quick overview, 2.0 adds:

  • The Sewers, Block World, and Snow World, which are all connected
    • The Sewers is mostly a connection to existing worlds, plus a new puzzle/jellyfish is in it
    • Block World is accessed via The Sewers and is a puzzle blocking access to Snow World
    • Snow World has the Hat and Scarf effect, and access to Pink Sea/Poniko/Uboa
    • Most existing worlds are untouched beyond The Sewers connections
  • Two new effects, Hat and Scarf and Uboa Mask
    • Interact with Poniko’s desk while using the Lantern after triggering the Uboa Event (lights out) in Poniko’s room, then chase Uboa to get the Uboa Mask
    • Get Hat and Scarf in Snow World from Mafurako
  • Uboa’s Trap room added per above, it looks amazing
  • Four new subsections of The Wilderness added via a Lost Woods/looping maze puzzle including the Aztec Rave Monkey, some purple pylons, the hot springs room, and a lake you freeze to get some concept art
  • A new NES minigame added, Witch Adventure, referencing the Flight of the Witch event
    • This is found by finding the cat in The Sewers, then meeting it again at the roof of The Mall
  • The strangest addition, Madotsuki’s apartment now has a bathroom in the bottom corner, accessible only in the dream world. It has no apparent function.

All in all, 2.0 is a fantastic update that brings the game a fair bit more in line with the original and addresses several concerns of fans!

What is Yume Nikki -Dream Diary-?

As a heads-up in case you haven’t purchased the game yet (or haven’t started it), Yume Nikki is something closer to a “reimagining” of the original than typical remake or sequel.

Many are disappointed by what they find (as, well, was I) so it’s best to be aware of what you’re going in for. That said, if you’re a big enough fan of Yume Nikki, you’ll probably dive right in and play it like I did so I figured I would make a guide to help those who have already committed to it.

Walkthrough

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CyberDimension Neptunia: 4 Goddesses Online Guide

This is a guide for gameplay, progress, and trophy information in CyberDimension Neptunia: 4 Goddesses Online! The single most important thing to know about this game is nothing is missable and there’s no need for replays! It’s the lowest-anxiety Neptunia game ever, so no need to worry about True Ending requirements, bad ends or anything annoying like that!

As always, if you have questions simply ask them in the Comments section below and I’ll answer them and update the guide. This guide is a work in progress but I’m always willing to update my guides with new info, and I’m playing the English version right now to keep it up to date.

Updates

Guide Updates

Cyberdimension Neptunia Game Updates

The english version of Four Goddesses Online comes with all the Japanese patches by default. In case you’re not aware of these changes, this is the most major changelist from the base Japanese version:

Guide Index

Return to the Neptunia Mega Guide, which links guides and info for all games.

 

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Birthdays The Beginning Trophy Guide – All Achievements

Due to a bit of a bug, Birthdays The Beginning has a nearly impossible Platinum Trophy but it does still work; info for every trophy is included here! Feel free to use the comments if you have a question or info to share.

Updates

2018-03-04: The trophy is confirmed possible thanks to Tanuzomi on twitter: It takes 10+ billion cube years or about 600 hours of gametime, however.

2017-06-23: Possibly not. The update notes claim Riding the Waves of Time to have been reduced to 3 billion cube years, but it is not. For now the platinum should be considered effectively impossible. It’s possible the unlock either doesn’t work or it may still be 100 billion cube years (requiring whole months of leaving your PS4 on at all times)

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Gnog Trophy Guide

GNOG is a game best played purely for fun the first time, so I strongly recommend beating the game before you read another word! And play it in PSVR if you can! That said, this guide has all info you need to finish up the trophies after you’re done.

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Horizon Zero Dawn Trophy Guide

This was going to be a more complete guide for Horizon Zero Dawn, but for now I stopped with Trophies. I was planning on adding animal locations and robot strategies soon, though I haven’t decided on making separate small guides or a single large one with all the info shoved in one. If there’s specific information you’d like to see added (or if you have anything to contribute), feel free to leave a comment or contact me.

Important to note: nothing trophy-wise is missable whatsoever in Horizon Zero Dawn; it’s one of my favorite design decisions in the game. Horizion is a very low-stress game.

You can complete the game any way you like then go back and get all trophies, no matter how you happen to play. There are a few choices that do matter story-wise and a couple missable quests with Nil, but none of them count toward trophies.

If you want to avoid spoilers, you can just totally ignore this section and come back after beating the game or when you’re stuck.

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