Food Fantasy Guild Guide – How to Participate in and Create Guilds

Guilds in Food Fantasy are a bit confusing for early players since you can’t really see what they’re about before joining them, so here’s all the reasons to join a guild, what they do, and how to be a productive guild member!

This is a subsection of SirTapTap’s complete Food Fantasy guide. View the main index page for complete information. 

Guild Basics

Guilds require Player Level 32 and cannot even be seen until then; it will be a main menu option, impossible to miss. For a quick video overview, watch…my quick video overview.

Once you reach level 32 you can apply for guilds or create your own (most players should join one rather than creating). Note guilds are one of very few things that are server-tied in this game, so Light Kingdom players cannot join Gloriville guilds.

Guilds are groups of players that work toward common goals and reap some rewards for their contribution. Guilds start with a max of 20 players each, earning 10 more slots per level, so it’s important for guilds to keep active or they will level slowly. 

Inactive players should consider joining more casual guilds, as active guilds will be harmed by players not doing their daily time (it only takes 10 minutes tops to contribute anyway).

The Guild’s most exclusive features are the Guild Boss (and unlockable Guild Pet, which has stat bonuses in story missions) and the Guild Shop, which contains an exclusive skin and two sets of exclusive Food Soul shards. Without a guild you will not get those bonuses.

You can chat in the guild lobby, but the guild chat system is very bad and it’s recommended to use a Discord or something else outside the game if communication is critical. Send DMs to guild mades if you want to be sure they read it, the guild chat’s backlog is brutally short and you cannot currently switch your default chat from Global to Guild.

Guild Participation Checklist

Guild participation is very simple and should take under 10 minutes at the most, which is why active guilds will often boot players not making the effort. The daily things you should do in your guild:

  • Play the game daily (players idle more than a day or two are usually kicked)
  • Build 10 times daily (Gold)
    • Optional: Build with Building Coupons earned from events, or gems if you like. But the 100k gold contribution is all most non-whale guilds will expect
  • Fight the Disaster Boss
  • Fight the Guild Boss (Event tab in guild)
    • Optional: Your guild might set an expected damage per guild boss and kick under-performers
  • Before the reset, check which Guild Missions have been completed and get all rewards. If any missions weren’t cleared, consider working toward that goal more tomorrow.
    • Optional: Check the guild shop for daily items you wish to buy (Spaghetti shards, etc)

Guild Store

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Fan Art Update: Art from CremexButter, Scott Ramsoomair, Yasmin Rawlings, and Amnesia Moons

It’s been too long since a fanart post, so here’s a five for one!

Here’s a beautiful avatar commission, drawn by Scott Ramsoomair (Yep, the VGCats one)!

Next is a simple but super-adorable one of me and Parker by @CremexButter! You might know Creme from instagram or this cute earlier fan art!

And another doodle from Creamxbutter, from our Patron Board Game Night stream:

Cremexbutter's Animal Crossing Amiibo Festival fan art of SirTapTap's patreon stream
It’s a long story and I promise we’re not brazen criminals

Less criminally, here’s one more from Yasmin Rawlings! Drawn from the same stream as the Cremexbutter Parker/TapTap one, a bit embarrassingly long ago at this point.

Another sketch, this one is a Grumpy Boi by Amnesia Moons (also a regular in Fan Art around here!). This one’s referring to the rather disastrous AbyssRium Valentine’s day event.

Thanks so much to everyone! You can see all fanart & sources collected in the Fan Art Gallery.

AbyssRium: Tap Tap Fish Freshwater Update Guide

This is a guide for Tap Tap Fish – AbyssRium, with only the Freshwater Update information, including all Hidden Freshwater Fish.

Updated 2018-09-18: The new update makes the game even harder in error. Sigh. It is impossible to not get stuck. Freshwater is currently effectively impossible to beat without cheating. 

See the main guide for a more comprehensive set of information on the Saltwater fish or to leave a comment.  You can also chat in my Discord server! Feel free to add any of my guides to your homescreen for easy access, and offline loading of guides!

livestreamed the new features for those who want to take a peek!

Be aware this is not an event; nothing is time-limited and not even currency is used. However, the update is still a slow rollout so it might take a few days to get your update. Here’s an album with images from the update if you don’t have it and want a peek. No word on whether the fall event will repeat, but the last fall event was on September 20th, so it might occur later.

Please note my phone is dead and I’m unable to verify some of these details or experience things firsthand for a bit. As always feel free to send questions and corrections in the comments and I’ll get to them as I can. Thanks a lot to /u/farmerlesbian for the fantastic Reddit Thread on the update and everyone who’s shared info about the update! 

Support me on Patreon to help me keep making great guides! Paypal also accepted.

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La-Mulana 2 Guide: Outfit Locations, Walkthrough, and Secrets

La-Mulana 2’s PC release snuck up on…just about everyone, and so I haven’t had time to make a fully detailed guide like my old Axiom Verge guide, but I thought I’d get started since I couldn’t find much info and I got really, REALLY stuck. WIP as I complete the game myself and flesh it all out, check back for updates!

Update: The wiki’s fairly complete and I’ve been a lot less able to play the game than I’d hoped, so for now I’m shelving this

As a Metroidvania, La-Mulana 2 can be quite confusing, so as always in addition to the content of the guide, feel free to pop in my Discord Server or post in the comments below to ask questions or share info!

Here there be spoilers. The game’s huge and writing a spoiler-free walkthrough is pretty much beyond my time-allotment for now. Read carefully and I suggest only reading when you’re stuck. 

Game Info

Title: La-Mulana 2 
Platform: PC
Developer: NIGORO
Publisher: AGM Playism
Languages: Japanese, English, Simplified Chinese
Release date: 2018-07-30
Length: Long (Likely >40 hours)
Genre: Metroidvania

Updates

2018-08-12: Majorly expanded the item & item location list, starting to work on a map though it’s too ugly to share just yet; tomorrow probably! Added some boss info to Shrine of Frost Giants. My La-Mulana 2 streams have continued too if you want to see the footage!

2018-08-05: Started a video walkthrough. Added Divine Fortress. Added and fleshed out Items section. Greatly expanded the walkthrough, though there’s still much, much more to come. Added pictures of all the wall murals I’ve found, since I’m sure they’re a puzzle.

2018-08-04: Added info on the PS4 controller bug, and a workaround. Expanded the shops in the walkthrough. Finished La Mulana Ruins walkthrough.

2018-08-03: Published La-Mulana 2 guide

La-Mulana 2 Quickstart Tips & Tricks

Save often. If you beat a boss, get a new item, or do almost anything, save. La-Mulana 2 will have (almost) no mercy. Though it will save continue points automatically at save points you fast travel to, but these won’t persis forever. So save.

You can fast-travel at any time, to any unlocked place. Sometimes this is the only way to escape a certain death, and may even solve some puzzles.

Similarly, you can heal by fast traveling to Village of Departure at any time and resting in the hotsprings. Easily La-Mulana 2’s greatest mercy. Otherwise the only way to heal is to find a healing fairy (later on), or “level up” with experience.

The blue meter below your HP is your “experience”. When you get a “level” your health is refilled fully, but nothing else happens. There is no track of your “levels”, it’s really just a health restore method.

La-Mulana 2 is brutal. Expect traps at every corner, expect death, try not to get too frustrated. It can be healthy to take breaks and revisit areas later. With a fresh mind you might find something you missed.

Read (Y button on Xbox controller) every save point pedestal before leaving; this registers them in the Holy Grail’s fast travel menu.

Most bosses you can just leave the room from. Sometimes this is the intended way to handle them; if a boss seems impossible, you’re probably just not supposed to fight it yet. Explore elsewhere.

Some items must be equipped to use (or unequipped to turn off). Pay extra attention to your “apps” menu, as you can only hold so many apps. Create different sets for exploring/scanning if you run out of space.

There are sequence breaks (as more or less always in a Metroidvania), but they make La-Mulana 2 drastically harder until you’re back on track. Avoid them until a second playthrough IMO.

Surprise Fish, surprisingly, are not abundant from what I’ve played. Other surprises, however, are common. Huzzah!

Walkthrough

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Food Fantasy Guide, Quick Tips, & All Recipes

Food Fantasy just released for iOS and Android, a surprisingly complex and well-produced RPG/Restaurant Simulator. Here’s how to get started and deal with each of the game’s features (which can be surprisingly complex!).

You can stop by my Discord server to chat about Food Fantasy. We have a guild (mostly) just for members of my Discord! You can also support my guides on Patreon!

As always feel free to ask questions, share info, or just chat about Food Fantasy in the Comments below! I’ll be updating as information and new events come in.

Updates

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Grow Comeback Guide & Walkthrough

Grow  Comeback is the latest Grow game in the series by Eyezmaze, and since I didn’t find much info online when I first played it I made a tiny little guide for it! Grow Comeback is a double entendre; the game is about a literal comeback in-universe, but it’s also announcing the comeback of the Grow series via a crowdfunding campaign by On.

Play the game here on the official site; it takes a minute to load, then scroll down a bit under the ad to get the game. It’s HTML5 not flash so it works on PC and mobile regardless of platform! Watch out for malicious rehosts of the game, play Grow games on eyezmaze.com.

Grow Comeback Endings

Click the items to “use” them, the order in which they’re used affects the outcome. A specific order is required to “win” or see the endings.

To keep things fun, spoilers are staggered, so you can see which item to use first/last to help use process of elimination to figure things out, rather than simply looking at the whole list and spoiling it all in one go. If you know the first item, there’s much less possible mistakes to make.

Normal Ending

Item 1
Dumbell
Item 2
Heart
Item 3
Crowd
Item 4
Hair
Item 5
Armor
Item 6
Sword

Secret Ending 1

Grow games usually have at least one secret ending. This one has two!

AKA the

Ending spoiler
Hairy or Afro Ending

Item 1
Crowd
Item 2
Dumbell
Item 3
Hair
Item 4
Heart
Item 5
Armor
Item 6
Sword

Secret Ending 2

AKA the

Ending spoiler
Mario Ending

Item 1
Hair
Item 2
Crowd
Item 3
Dumbell
Item 4
Sword
Item 5
Armor
Item 6
Heart

Videos

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Mothergunship Tips & Tricks Guide

Mothergunship is out now for PS4, PC, and Xbox One! You can buy it for PC here or digitally for Xbox One/PS4.

I’ve been having a blast with it so I’ve started a guide to share some important info and tips! I’ll be expanding it over the next few days/weeks, so feel free to suggest info, tell me what I’m missing, or ask questions in the comments!

Mothergunship Essential Tips

Progression

The game is a “roguelite” meaning it has progression systems between runs; you lose the currently held gun parts but nothing else upon dying. This means you’re always moving forward and at most you “lose” a short play session’s worth of progress, rather than starting over from the beginning.

This makes Mothergunship much more accessible for those who haven’t played many Roguelike games, but don’t think it won’t get harder as you go along! But generally, don’t be afraid to experiment and learn by doing, since there’s very little to lose.

Note that not all features are unlocked from the start; progress through the main story missions to unlock various features like the ability to spend Experience, the Smugger’s Shop, Endless Mode etc.

Experience (purple diamonds) are used to level up your mech between levels, and can raise your jump count, movement speed, HP, hazard resistance, energy cap, energy recharge rate, ability to find secrets, and resistance to landing stun.

Coins can be used inside or outside of a level; inside a level Coins buy very cheap gun parts that are often critical to surviving and progressing through the map. After a level, extra coins are added to a total from which you can buy (very expensive) guns in the Smuggler’s stop.

Gun Parts can be gained from shops inside levels, and are kept as long as you beat the level. Gun parts are never dropped randomly or found in secrets; only shops.

Gun Parts are the only thing in the game that can be ‘lost’, but you only lose what you found in the level, plus anything you decide to take along. By simply not taking a favored gun on a risky mission, you can avoid losing it. Even if you do lose a good one, you can potentially get it back from the Lost and Found part of the Smuggler’s stop (for a fee, of course!).

There is (for some ungodly reason) a limit of 100 gun parts, so after you pick up too many gun parts, you’ll have to sell some.You’ll never be unable to pick up a gun part and lose it instantly; at the end of a mission you pick which parts to sell.

Kiting and dodging

Kiting (the practice of running around enemies to avoid their shots) is critical in this game (it is a bullet ballet after all). Certain enemies have limited ranges, unusual bullet arcs, or limited turning radiuses. 

Large cannons in particular you can often stand directly behind and hit, other enemies you’ll have to circle strafe around to keep them from hitting you. 

It’s often best to clear out low-HP smaller enemies before engaging in a strafe-down with a larger, high-HP enemy. You can only keep track of so much at once, and the difference in health can be quite large.

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Tap Tap Fish Second Anniversary Event (2018) Guide

This is a guide for Tap Tap Fish – AbyssRium, with only the July 2nd Anniversary Event (2018) information. See the main guide for a more comprehensive set of information. Feel free to add any of my guides to your homescreen for easy access, and offline loading of guides you’ve used (on supported devices)!

Support me on Patreon to help me keep making great guides! Paypal also accepted.

Update 2018-07-16: Baby Corgi does not require the IAP! I made a video discussing problems with the event.

Last year’s fish are included, also the babies; the costs/unlocks for them can be found at the 2017 Anniversary Event Guide. Tap the orange clownfish in the event tab to switch tabs to the 2017 fish. The 2018 event themes work for the 2017 unlocks, you do not need to buy the IAP.

A new fusion fish update is also included but not part of the event. See the Fusion Fish Guide for that info.

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Tap Tap Fish – AbyssRium Fusion Fish & Farms Mini-Guide

This is a “mini-guide” for Tap Tap Fish – AbyssRium, with only the Fusion Fish & Farms  information, split out to be faster & easier to load on mobile devices. Feel free to add to your Homescreen for easy access!
See the main guide for a more comprehensive set of information or the Addendum below for other relevant posts.

2018-07-07: All new fish found!
2018-07-04: Updated for the Krill Farm Update. 

If you enjoy my guides, please consider contributing to my Patreon to help me make even more, higher-quality guides & articles! With enough funds I can reduce or even remove ads as well!

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Pokemon Quest Recipe Guide

Recipes in Pokemon Quest are one of the most important (and initially, most confusing) aspects of the game. They’re the primary way of getting new pokemon, and without the right recipe you just can’t get some pokemon. So here I’ve compiled the basic recipes, how to make them, and some supporting info to help get you going!

The information in this guide should apply 100% to both mobile (iOS and Android) and Nintendo Switch versions of the game, though I primarily play on Mobile. 

If this guide’s successful (and I keep playing the game) I’ll look into making other guides for the game. I started with just this one since I find myself always having to look it up anyway. As always, feel free to comment to ask questions or point out new info!

Basic Recipe Info

Recipes are the primary way of getting new pokemon in Pokemon Quest so it’s important to understand how they work to get what you want and avoid wasting materials.

Higher quality materials attract rarer pokemon but take more turns/expeditions to complete; early on you should focus on low-quality recipes to quickly fill out your common pokemon list and keep a steady flow of new pokemon and not worry too much about rare ingredients.

Note that higher-evolutions are never obtained through recipes, you’ll always get basic pokemon. Pokemon in Pokemon Quest appear to always evolve via level-up rather than other conditions. (Not sure about Eevee yet).

Pokemon Quest Recipes List

Note Rainbow Matter can generally be substituted for recipes to raise their quality level.

  • 1 Mulligan Stew à la Cube
    • Cost: Any combination that doesn’t match another recipe
    • Effect: Attracts a few specific pokemon
  • 2 Red Stew à la Cube
    • Cost: 4 Red ingredients
    • Effect: Attracts reddish pokemon
  • 3 Blue Soda à la Cube
    • Cost: 4 Blue
    • Effect: Attracts bluish pokemon
  • 4 Yellow Curry à la Cube
    • Cost: 4 Yellow
    • Effect: Attracts yellowish pokemon
  • 5 Grey Porridge à la Cube
    • Cost: 4 Grey
    • Effect: Attracts greyish pokemon
  • 6 Mouth Watering Dip à la Cube
    • Cost: 4 Soft 1 Blue
    • Effect: Attracts water-type pokemon
  • 7 Plain Crepe à la Cube
    • Cost: 3 Sweet 2 Grey
    • Effect: Attracts water-type pokemon
  • 8 Sludge Soup à la Cube
    • Cost: 4 Mushroom 1 Soft
    • Effect: Attracts water-type pokemon
  • 9 Mud Pie à la Cube
    • Cost: 2 Mineral 3 Soft
    • Effect: Attracts ground-type pokemon
  • 10 Veggie Smoothie à la Cube
    • Cost: 4 Plant 1 Soft
    • Effect: Attracts grass-type pokemon
  • 11 Honey à la Cube
    • Cost: 4 Sweet 1 Yellow
    • Effect: Attracts bug-type pokemon
  • 12 Brain Food à la Cube
    • Cost: 3 Sweet 2 Hard
    • Effect: Attracts psychic-type pokemon
  • 13 Stone Soup à la Cube
    • Cost: 4 Hard, 1 Mineral
    • Effect: Attracts rock-type pokemon
  • 14 Light-as-Air Casserole à la Cube
    • Cost: 3 Mineral, 2 Red
    • Effect: Attracts flying-type pokemon
  • 15 Hot Pot à la Cube
    • Cost: 3 Mushroom 2 Red ingredients
    • Effect: Attracts fire-type pokemon
  • 16 Watt a Risotto à la Cube
    • Cost: 4 Soft 1 Yellow ingredients
    • Effect: Attracts electric-type pokemon
  • 17 Get Swole Syrup à la Cube
    • Cost: 3 Sweet 2 Mushroom ingredients
    • Effect: Attracts fighting-type pokemon
    • I swear it’s actually called this
  • 18 Ambrosia of Legends à la Cube
    • Cost: 4-5 Mystical Ingredients
    • Effect: Attracts Legendary pokemon
      • Articuno, Moltres, Zapdos, Mewtwo and Mew are only available from this

Even if you don’t necessarily want pokemon of a specific recipe, I’d recommend going down the list and completing one of each recipe as one of your first tasks ingame. This not only completes your recipe book ingame for easy reference, but you get some rewards for completing Challenges as well.

Note that some combinations meet the requirements of multiple recipes, if this is the case the result is the lowest number from the list that it satisfies (not counting Mulligan stew).

In-Depth Recipe Info

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