Tap My Katamari Guide

Work In Progress

A fairly large update was just released for the game, obsoleting a lot of info (and glitches) I planned to post here. I’m still adding all I know, but feel free to let me know what I’m missing. For now this is majorly incomplete and I know, but I’d like to start helping sooner rather than later.

Guide updates

Game Updates

Update 2.1 – When Things Got Worse

Continue reading “Tap My Katamari Guide”

Pokemon Global Mission: Island Scan Guide

Another Pokemon Sun/Moon global mission is upon us! I’ve gathered together a set of QR codes to let you Island Scan as fast as possible (mostly because these weren’t in one place and I’d rather only have one bookmark).

Before you start note you have to talk to the Hula Lady inside the festival Plaza next to the PC to activate the mission for yourself! I don’t know if your scans will count if you don’t register like this! Also be sure to go online (GTS, wondertrade, link trade) once in a while to “game sync” your progress. Since this is a Nintendo product, naturally none of that happens automatically.

The QR Codes

For those of us who know what we’re doing, here’s a set of 5 QR codes you can scan to most quickly get your island scans. After you get 100 points and do an island scan you can scan these again, so you only need to scan these 5 codes if you only want to island scan. You can’t stock more than 100 scan points, so scan immediately after hitting 100.

These should all still work even after the event just to get island scans. If you don’t know what an Island Scan is, see the next section.

Special QR codes for this event (20 points)

Continue reading “Pokemon Global Mission: Island Scan Guide”

Name Changes in Neptunia Localizations

Of all the issues discussed in localizations, characters’ names are often the most contentious issue. Hyperdimension Neptunia has had just about every possible different style of name change across its history: different name but same meaning, direct romanization, and even completely made up replacements.

An aspect of localization that’s often hard to grasp is that sometimes wording has to change for the meaning to stay the same, but sometimes things are changed for other reasons (or worse, no reason).

What was changed, and why?

The List

Arfoire ← マジェコンヌ (majekon’nu, romanized “Magiquone”)

Probably the most well known of the name changes. Her Japanese name is taken from a DS flashcart sold in Japan called Majikon. Her English name is taken from the R4 flashcart (which is essentially its Western counterpart), and also happens to fit more in line with the French-style naming.

Continue reading “Name Changes in Neptunia Localizations”

Welcome aboard Sik, a new Neptunia focused guest writer

When I started this site I didn’t plan on bringing other writers on board, but plans always change. So today I’m announcing two changes.

First, this site will be somewhat of a home for Neptunia information, as I’ve found it frustratingly difficult to scrape together information on what’s a fairly popular series (for it’s budget/pedigree). These stories will be collected under a new top level menu item for Neptunia. I’ll keep making import guides and covering the release of new games in Japanese, as well as guides once (or before!) the English version hits western shores.

Second, welcome aboard guest writer Sik, who will be assisting in writing about Neptunia!

Sik is a Genesis Homebrew Game developer from Argentina and artist who does lots of Neptunia art, it so happens. Some of his stuff is on itch.io as well.

Continue reading “Welcome aboard Sik, a new Neptunia focused guest writer”

Year End 2016

I originally posted this over on my Patreon but I’ve been meaning to cross-post a bit more between these two sites, so here we are.

I know the year’s not exactly over, but I started writing a post like this in December last year and…never posted it.

Anyway. 2016 was a trying year in more ways than one.  But for the channel and my website, it’s been a good if uncomfortable time.

How We’re Doing

Streams have come back to regularity, even if they’re still not without issue (my ISP stood me up for an appointment check things out.) Streams aren’t huge, but I’m not wasting all my time moderating yet there’s always enough people to maintain a conversation, and Restreamio’s enabled me to have nice cross-channel chat which has been really great. Beam in particular has made chatting a lot less painful due to low-latency.

Patreon pledges went from a couple spare bucks late last year to a reliable chunk of money I can easily plan my spending on (this year’s biggest expenses were Sony Movie Studio Platinum, my new editing tool, my GTX 1060 to keep up my ability to record intensive games, and a PSVR that’s significantly there just for my ability to cover VR games). I’m still not super comfortable promoting Patreon and such, but Iv’e gotten better and Im’ quite pleased with the support you’ve all given (pretend one of those heart emojis the kids like is here).

Continue reading “Year End 2016”